Mist Valley Deck Breakdown

Main Deck

Mist Valley Apex Avian
Mist Valley Apex Avian
Mist Valley Apex Avian
WIND 7
Mist Valley Apex Avian
  • ATK:

  • 2700

  • DEF:

  • 2000


Once per chain, when a card or effect is activated (Quick Effect): You can target 1 "Mist Valley" card you control; return that target to the hand, and if you do, negate the activation, and if you do that, destroy it.

Main: 40 Extra: 9

3 cardMist Archfiend 3 cardMist Archfiend
Mist Archfiend
DARK 5
Mist Archfiend
  • ATK:

  • 2400

  • DEF:

  • 0


You can Normal Summon this card without Tributing. Once per turn, during the End Phase, if this card was Summoned this way: Destroy this card, and if you do, take 1000 damage.


3 cardMist Condor 3 cardMist Condor
Mist Condor
WIND 4
Mist Condor
  • ATK:

  • 1400

  • DEF:

  • 400


You can Special Summon this card from your hand by returning 1 face-up "Mist Valley" monster you control to the hand. If you do, this card's ATK becomes 1700.


3 cardMist Valley Apex Avian 3 cardMist Valley Apex Avian
Mist Valley Apex Avian
WIND 7
Mist Valley Apex Avian
  • ATK:

  • 2700

  • DEF:

  • 2000


Once per chain, when a card or effect is activated (Quick Effect): You can target 1 "Mist Valley" card you control; return that target to the hand, and if you do, negate the activation, and if you do that, destroy it.


3 cardMist Valley Executor 3 cardMist Valley Executor
Mist Valley Executor
WIND 5
Mist Valley Executor
  • ATK:

  • 2100

  • DEF:

  • 1600


When this card is Normal Summoned, return all face-up Spell and Trap Cards on the field to their owners' hands.


3 cardMist Valley Falcon 3 cardMist Valley Falcon
Mist Valley Falcon
WIND 4
Mist Valley Falcon
  • ATK:

  • 2000

  • DEF:

  • 1200


This card cannot declare an attack unless you return 1 card you control to the hand.


3 cardMist Valley Thunderbird 3 cardMist Valley Thunderbird
Mist Valley Thunderbird
WIND 3
Mist Valley Thunderbird
  • ATK:

  • 1100

  • DEF:

  • 700


When this face-up card on the field returns to the hand, Special Summon it. This card cannot attack during the turn it was Special Summoned by this effect.


3 cardAlly of Justice Clausolas 3 cardAlly of Justice Clausolas
Ally of Justice Clausolas
DARK 6
Ally of Justice Clausolas
  • ATK:

  • 2300

  • DEF:

  • 1200


A mighty monster in Mist Valley, and the ultimate weapon designed from Claiomh Solais. Its surprise attacks from above baffle invaders.


1 cardMist Valley Watcher 1 cardMist Valley Watcher
Mist Valley Watcher
WIND 4
Mist Valley Watcher
  • ATK:

  • 1500

  • DEF:

  • 1900


Descendant of a family that has served as Mist Valley watchman over the generations. Never missed a single thing that happened in the valley, no matter how minute.


3 cardMist Valley Baby Roc 3 cardMist Valley Baby Roc
Mist Valley Baby Roc
WIND 2
Mist Valley Baby Roc
  • ATK:

  • 400

  • DEF:

  • 600


When this card is sent directly from the hand to the Graveyard, you can Special Summon it.


3 cardMist Valley Shaman 3 cardMist Valley Shaman
Mist Valley Shaman
WIND 3
Mist Valley Shaman
  • ATK:

  • 1200

  • DEF:

  • 1200


Once per turn, you can return 1 other monster you control to the hand, to have this card gain 500 ATK until the End Phase.


3 cardMist Valley Soldier 3 cardMist Valley Soldier
Mist Valley Soldier
WIND 4
Mist Valley Soldier
  • ATK:

  • 1700

  • DEF:

  • 300


While you control this face-up card, any opponent's monster that battles this card, but is not destroyed by the battle, returns to its owner's hand at the end of the Damage Step.


1 cardMist Valley Windmaster 1 cardMist Valley Windmaster
Mist Valley Windmaster
WIND 2
Mist Valley Windmaster
  • ATK:

  • 400

  • DEF:

  • 800


Once per turn, if both players have 5 or more cards in their hand, you can activate this effect to make both players send cards from their hand to the Graveyard until they have 4 cards.


1 cardDivine Wind of Mist Valley
1 cardDivine Wind of Mist Valley
Divine Wind of Mist Valley
Spell Field
Divine Wind of Mist Valley

    Once per turn, if a WIND monster you control returns to the hand (except during the Damage Step): You can Special Summon 1 Level 4 or lower WIND monster from your Deck.


    3 cardMakiu, the Magical Mist 3 cardMakiu, the Magical Mist
    Makiu, the Magical Mist
    Spell Normal
    Makiu, the Magical Mist

      Target 1 "Summoned Skull", or 1 Thunder monster, in your Monster Zone; destroy all monsters your opponent controls with DEF less than or equal to the ATK of that monster. You cannot conduct your Battle Phase the turn you activate this card.


      1 cardMist Body 1 cardMist Body
      Mist Body
      Spell Equip
      Mist Body

        The equipped monster cannot be destroyed by battle.


        3 cardShrine of Mist Valley 3 cardShrine of Mist Valley
        Shrine of Mist Valley
        Spell Field
        Shrine of Mist Valley

          Once per turn, when a WIND monster(s) is destroyed by a card effect and sent to your Graveyard (except during the Damage Step): You can Special Summon 1 Level 3 or lower WIND monster from your hand or Deck. Its effects are negated.


          3 cardMist Bird Clausolas 3 cardMist Bird Clausolas
          Mist Bird Clausolas
          WIND 3
          Mist Bird Clausolas
          • ATK:

          • 0

          • DEF:

          • 2300


          1 Tuner + 1 or more non-Tuner monsters Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. These changes last until the end of this turn.


          3 cardMist Valley Thunder Lord 3 cardMist Valley Thunder Lord
          Mist Valley Thunder Lord
          WIND 7
          Mist Valley Thunder Lord
          • ATK:

          • 2600

          • DEF:

          • 2400


          1 Tuner + 1 or more non-Tuner "Mist Valley" monsters Once per turn, you can select 1 card you control. Return it to the hand, and this card gains 500 ATK until the End Phase. This effect can be activated during either player's turn.


          3 cardMist Wurm 3 cardMist Wurm
          Mist Wurm
          WIND 9
          Mist Wurm
          • ATK:

          • 2500

          • DEF:

          • 1500


          1 Tuner + 2 or more non-Tuner monsters If this card is Synchro Summoned: Target up to 3 cards your opponent controls; return those targets to the hand.



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